VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkRIBProperty Class Reference

RIP Property. More...

#include <vtkRIBProperty.h>

Inheritance diagram for vtkRIBProperty:
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Collaboration diagram for vtkRIBProperty:
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List of all members.

Public Types

typedef vtkProperty Superclass
- Public Types inherited from vtkProperty
enum  VTKTextureUnit {
  VTK_TEXTURE_UNIT_0 = 0, VTK_TEXTURE_UNIT_1, VTK_TEXTURE_UNIT_2, VTK_TEXTURE_UNIT_3,
  VTK_TEXTURE_UNIT_4, VTK_TEXTURE_UNIT_5, VTK_TEXTURE_UNIT_6, VTK_TEXTURE_UNIT_7
}
- Public Types inherited from vtkObject

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
char * GetDeclarations ()
char * GetParameters ()
virtual void SetSurfaceShader (const char *)
virtual char * GetSurfaceShader ()
virtual void SetDisplacementShader (const char *)
virtual char * GetDisplacementShader ()
void SetVariable (char *variable, char *declaration)
void AddVariable (char *variable, char *declaration)
void SetParameter (char *parameter, char *value)
void AddParameter (char *parameter, char *value)
- Public Member Functions inherited from vtkProperty
void DeepCopy (vtkProperty *p)
virtual void BackfaceRender (vtkActor *, vtkRenderer *)
void LoadMaterial (const char *name)
void LoadMaterialFromString (const char *materialxml)
void LoadMaterial (vtkXMLMaterial *)
void RemoveTexture (const char *name)
void RemoveAllTextures ()
int GetNumberOfTextures ()
virtual void ReleaseGraphicsResources (vtkWindow *win)
virtual void PostRender (vtkActor *, vtkRenderer *)
virtual bool GetLighting ()
virtual void SetLighting (bool)
virtual void LightingOn ()
virtual void LightingOff ()
virtual void SetInterpolation (int)
virtual int GetInterpolation ()
void SetInterpolationToFlat ()
void SetInterpolationToGouraud ()
void SetInterpolationToPhong ()
const char * GetInterpolationAsString ()
virtual void SetRepresentation (int)
virtual int GetRepresentation ()
void SetRepresentationToPoints ()
void SetRepresentationToWireframe ()
void SetRepresentationToSurface ()
const char * GetRepresentationAsString ()
void SetColor (double r, double g, double b)
void SetColor (double a[3])
double * GetColor ()
void GetColor (double rgb[3])
void GetColor (double &r, double &g, double &b)
virtual void SetAmbient (double)
virtual double GetAmbient ()
virtual void SetDiffuse (double)
virtual double GetDiffuse ()
virtual void SetSpecular (double)
virtual double GetSpecular ()
virtual void SetSpecularPower (double)
virtual double GetSpecularPower ()
virtual void SetOpacity (double)
virtual double GetOpacity ()
virtual void SetAmbientColor (double, double, double)
virtual void SetAmbientColor (double[3])
virtual double * GetAmbientColor ()
virtual void GetAmbientColor (double &, double &, double &)
virtual void GetAmbientColor (double[3])
virtual void SetDiffuseColor (double, double, double)
virtual void SetDiffuseColor (double[3])
virtual double * GetDiffuseColor ()
virtual void GetDiffuseColor (double &, double &, double &)
virtual void GetDiffuseColor (double[3])
virtual void SetSpecularColor (double, double, double)
virtual void SetSpecularColor (double[3])
virtual double * GetSpecularColor ()
virtual void GetSpecularColor (double &, double &, double &)
virtual void GetSpecularColor (double[3])
virtual int GetEdgeVisibility ()
virtual void SetEdgeVisibility (int)
virtual void EdgeVisibilityOn ()
virtual void EdgeVisibilityOff ()
virtual void SetEdgeColor (double, double, double)
virtual void SetEdgeColor (double[3])
virtual double * GetEdgeColor ()
virtual void GetEdgeColor (double &, double &, double &)
virtual void GetEdgeColor (double[3])
virtual void SetLineWidth (float)
virtual float GetLineWidth ()
virtual void SetLineStipplePattern (int)
virtual int GetLineStipplePattern ()
virtual void SetLineStippleRepeatFactor (int)
virtual int GetLineStippleRepeatFactor ()
virtual void SetPointSize (float)
virtual float GetPointSize ()
virtual int GetBackfaceCulling ()
virtual void SetBackfaceCulling (int)
virtual void BackfaceCullingOn ()
virtual void BackfaceCullingOff ()
virtual int GetFrontfaceCulling ()
virtual void SetFrontfaceCulling (int)
virtual void FrontfaceCullingOn ()
virtual void FrontfaceCullingOff ()
virtual vtkXMLMaterialGetMaterial ()
virtual char * GetMaterialName ()
virtual void SetShading (int)
virtual int GetShading ()
virtual void ShadingOn ()
virtual void ShadingOff ()
virtual vtkShaderProgramGetShaderProgram ()
virtual void AddShaderVariable (const char *name, int numVars, int *x)
virtual void AddShaderVariable (const char *name, int numVars, float *x)
virtual void AddShaderVariable (const char *name, int numVars, double *x)
void AddShaderVariable (const char *name, int v)
void AddShaderVariable (const char *name, float v)
void AddShaderVariable (const char *name, double v)
void AddShaderVariable (const char *name, int v1, int v2)
void AddShaderVariable (const char *name, float v1, float v2)
void AddShaderVariable (const char *name, double v1, double v2)
void AddShaderVariable (const char *name, int v1, int v2, int v3)
void AddShaderVariable (const char *name, float v1, float v2, float v3)
void AddShaderVariable (const char *name, double v1, double v2, double v3)
void SetTexture (const char *name, vtkTexture *texture)
vtkTextureGetTexture (const char *name)
void SetTexture (int unit, vtkTexture *texture)
vtkTextureGetTexture (int unit)
void RemoveTexture (int unit)
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
virtual void DebugOff ()
unsigned char GetDebug ()
void SetDebug (unsigned char debugFlag)
virtual void Modified ()
virtual unsigned long GetMTime ()
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommandGetCommand (unsigned long tag)
void RemoveObserver (vtkCommand *)
void RemoveObservers (unsigned long event, vtkCommand *)
void RemoveObservers (const char *event, vtkCommand *)
int HasObserver (unsigned long event, vtkCommand *)
int HasObserver (const char *event, vtkCommand *)
void RemoveObserver (unsigned long tag)
void RemoveObservers (unsigned long event)
void RemoveObservers (const char *event)
void RemoveAllObservers ()
int HasObserver (unsigned long event)
int HasObserver (const char *event)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
int InvokeEvent (unsigned long event, void *callData)
int InvokeEvent (const char *event, void *callData)
int InvokeEvent (unsigned long event)
int InvokeEvent (const char *event)
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
virtual void Delete ()
virtual void FastDelete ()
void Print (ostream &os)
virtual void Register (vtkObjectBase *o)
virtual void UnRegister (vtkObjectBase *o)
void SetReferenceCount (int)
void PrintRevisions (ostream &os)
virtual void PrintHeader (ostream &os, vtkIndent indent)
virtual void PrintTrailer (ostream &os, vtkIndent indent)
int GetReferenceCount ()

Static Public Member Functions

static vtkRIBPropertyNew ()
static int IsTypeOf (const char *type)
static vtkRIBPropertySafeDownCast (vtkObject *o)

Protected Member Functions

 vtkRIBProperty ()
 ~vtkRIBProperty ()
void Render (vtkActor *a, vtkRenderer *ren)
- Protected Member Functions inherited from vtkProperty
 vtkProperty ()
 ~vtkProperty ()
virtual void SetMaterialName (const char *)
void SetShaderProgram (vtkShaderProgram *)
virtual void ReadFrameworkMaterial ()
vtkTextureGetTextureAtIndex (int index)
int GetTextureUnitAtIndex (int index)
int GetTextureUnit (const char *name)
void LoadProperty ()
void LoadTextures ()
void LoadTexture (vtkXMLDataElement *elem)
void LoadPerlineNoise (vtkXMLDataElement *)
void LoadMember (vtkXMLDataElement *elem)
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
virtual void ReportReferences (vtkGarbageCollector *)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)

Protected Attributes

vtkPropertyProperty
char * SurfaceShader
char * DisplacementShader
char * Declarations
char * Parameters
- Protected Attributes inherited from vtkProperty
double Color [3]
double AmbientColor [3]
double DiffuseColor [3]
double SpecularColor [3]
double EdgeColor [3]
double Ambient
double Diffuse
double Specular
double SpecularPower
double Opacity
float PointSize
float LineWidth
int LineStipplePattern
int LineStippleRepeatFactor
int Interpolation
int Representation
int EdgeVisibility
int BackfaceCulling
int FrontfaceCulling
bool Lighting
int Shading
char * MaterialName
vtkShaderProgramShaderProgram
vtkXMLMaterialMaterial
- Protected Attributes inherited from vtkObject
unsigned char Debug
vtkTimeStamp MTime
vtkSubjectHelper * SubjectHelper
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
vtkWeakPointerBase ** WeakPointers

Detailed Description

RIP Property.

vtkRIBProperty is a subclass of vtkProperty that allows the user to specify named shaders for use with RenderMan. Both a surface shader and displacement shader can be specified. Parameters for the shaders can be declared and set.

See also:
vtkRIBExporter
Tests:
vtkRIBProperty (Tests)

Definition at line 37 of file vtkRIBProperty.h.


Member Typedef Documentation

Reimplemented from vtkProperty.

Definition at line 41 of file vtkRIBProperty.h.


Constructor & Destructor Documentation

vtkRIBProperty::vtkRIBProperty ( )
protected
vtkRIBProperty::~vtkRIBProperty ( )
protected

Member Function Documentation

static vtkRIBProperty* vtkRIBProperty::New ( )
static

Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.

Reimplemented from vtkProperty.

virtual const char* vtkRIBProperty::GetClassName ( )
virtual

Reimplemented from vtkProperty.

static int vtkRIBProperty::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProperty.

virtual int vtkRIBProperty::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProperty.

static vtkRIBProperty* vtkRIBProperty::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkProperty.

void vtkRIBProperty::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkProperty.

virtual void vtkRIBProperty::SetSurfaceShader ( const char *  )
virtual

Specify the name of a surface shader.

virtual char* vtkRIBProperty::GetSurfaceShader ( )
virtual

Specify the name of a surface shader.

virtual void vtkRIBProperty::SetDisplacementShader ( const char *  )
virtual

Specify the name of a displacement shader.

virtual char* vtkRIBProperty::GetDisplacementShader ( )
virtual

Specify the name of a displacement shader.

void vtkRIBProperty::SetVariable ( char *  variable,
char *  declaration 
)

Specify declarations for variables..

void vtkRIBProperty::AddVariable ( char *  variable,
char *  declaration 
)

Specify declarations for variables..

char* vtkRIBProperty::GetDeclarations ( )

Get variable declarations

void vtkRIBProperty::SetParameter ( char *  parameter,
char *  value 
)

Specify parameter values for variables.

void vtkRIBProperty::AddParameter ( char *  parameter,
char *  value 
)

Specify parameter values for variables.

char* vtkRIBProperty::GetParameters ( )

Get parameters.

void vtkRIBProperty::Render ( vtkActor ,
vtkRenderer  
)
protectedvirtual

This method causes the property to set up whatever is required for its instance variables. This is actually handled by a subclass of vtkProperty, which is created automatically. This method includes the invoking actor as an argument which can be used by property devices that require the actor.

Reimplemented from vtkProperty.


Member Data Documentation

vtkProperty* vtkRIBProperty::Property
protected

Definition at line 79 of file vtkRIBProperty.h.

char* vtkRIBProperty::SurfaceShader
protected

Definition at line 80 of file vtkRIBProperty.h.

char* vtkRIBProperty::DisplacementShader
protected

Definition at line 81 of file vtkRIBProperty.h.

char* vtkRIBProperty::Declarations
protected

Definition at line 82 of file vtkRIBProperty.h.

char* vtkRIBProperty::Parameters
protected

Definition at line 83 of file vtkRIBProperty.h.


The documentation for this class was generated from the following file: