VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkSequencePass Class Reference

Execute render passes sequentially. More...

#include <vtkSequencePass.h>

Inheritance diagram for vtkSequencePass:
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Collaboration diagram for vtkSequencePass:
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List of all members.

Public Types

typedef vtkRenderPass Superclass
- Public Types inherited from vtkRenderPass
- Public Types inherited from vtkObject

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void ReleaseGraphicsResources (vtkWindow *w)
virtual void Render (const vtkRenderState *s)
virtual vtkRenderPassCollectionGetPasses ()
virtual void SetPasses (vtkRenderPassCollection *passes)
- Public Member Functions inherited from vtkRenderPass
virtual int GetNumberOfRenderedProps ()
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
virtual void DebugOff ()
unsigned char GetDebug ()
void SetDebug (unsigned char debugFlag)
virtual void Modified ()
virtual unsigned long GetMTime ()
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommandGetCommand (unsigned long tag)
void RemoveObserver (vtkCommand *)
void RemoveObservers (unsigned long event, vtkCommand *)
void RemoveObservers (const char *event, vtkCommand *)
int HasObserver (unsigned long event, vtkCommand *)
int HasObserver (const char *event, vtkCommand *)
void RemoveObserver (unsigned long tag)
void RemoveObservers (unsigned long event)
void RemoveObservers (const char *event)
void RemoveAllObservers ()
int HasObserver (unsigned long event)
int HasObserver (const char *event)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
int InvokeEvent (unsigned long event, void *callData)
int InvokeEvent (const char *event, void *callData)
int InvokeEvent (unsigned long event)
int InvokeEvent (const char *event)
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
virtual void Delete ()
virtual void FastDelete ()
void Print (ostream &os)
virtual void Register (vtkObjectBase *o)
virtual void UnRegister (vtkObjectBase *o)
void SetReferenceCount (int)
void PrintRevisions (ostream &os)
virtual void PrintHeader (ostream &os, vtkIndent indent)
virtual void PrintTrailer (ostream &os, vtkIndent indent)
int GetReferenceCount ()

Static Public Member Functions

static vtkSequencePassNew ()
static int IsTypeOf (const char *type)
static vtkSequencePassSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkSequencePass ()
virtual ~vtkSequencePass ()
- Protected Member Functions inherited from vtkRenderPass
 vtkRenderPass ()
virtual ~vtkRenderPass ()
void UpdateCamera (vtkRenderer *renderer)
void ClearLights (vtkRenderer *renderer)
void UpdateLightGeometry (vtkRenderer *renderer)
void UpdateLights (vtkRenderer *renderer)
void UpdateGeometry (vtkRenderer *renderer)
void SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value)
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
virtual void ReportReferences (vtkGarbageCollector *)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)

Protected Attributes

vtkRenderPassCollectionPasses
- Protected Attributes inherited from vtkRenderPass
int NumberOfRenderedProps
- Protected Attributes inherited from vtkObject
unsigned char Debug
vtkTimeStamp MTime
vtkSubjectHelper * SubjectHelper
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
vtkWeakPointerBase ** WeakPointers

Detailed Description

Execute render passes sequentially.

vtkSequencePass executes a list of render passes sequentially. This class allows to define a sequence of render passes at run time. The other solution to write a sequence of render passes is to write an effective subclass of vtkRenderPass.

As vtkSequencePass is a vtkRenderPass itself, it is possible to have a hierarchy of render passes built at runtime.

See also:
vtkRenderPass
Tests:
vtkSequencePass (Tests)

Definition at line 39 of file vtkSequencePass.h.


Member Typedef Documentation

Reimplemented from vtkRenderPass.

Definition at line 43 of file vtkSequencePass.h.


Constructor & Destructor Documentation

vtkSequencePass::vtkSequencePass ( )
protected
virtual vtkSequencePass::~vtkSequencePass ( )
protectedvirtual

Member Function Documentation

static vtkSequencePass* vtkSequencePass::New ( )
static

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkSequencePass::GetClassName ( )
virtual

Reimplemented from vtkRenderPass.

static int vtkSequencePass::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

virtual int vtkSequencePass::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

static vtkSequencePass* vtkSequencePass::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkRenderPass.

void vtkSequencePass::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderPass.

virtual void vtkSequencePass::Render ( const vtkRenderState s)
virtual

Perform rendering according to a render state s.

Precondition:
s_exists: s!=0

Implements vtkRenderPass.

virtual void vtkSequencePass::ReleaseGraphicsResources ( vtkWindow w)
virtual

Release graphics resources and ask components to release their own resources.

Precondition:
w_exists: w!=0

Reimplemented from vtkRenderPass.

virtual vtkRenderPassCollection* vtkSequencePass::GetPasses ( )
virtual

The ordered list of render passes to execute sequentially. If the pointer is NULL or the list is empty, it is silently ignored. There is no warning. Initial value is a NULL pointer.

virtual void vtkSequencePass::SetPasses ( vtkRenderPassCollection passes)
virtual

The ordered list of render passes to execute sequentially. If the pointer is NULL or the list is empty, it is silently ignored. There is no warning. Initial value is a NULL pointer.


Member Data Documentation

vtkRenderPassCollection* vtkSequencePass::Passes
protected

Definition at line 67 of file vtkSequencePass.h.


The documentation for this class was generated from the following file: