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vtkShaderCodeLibrary Class Reference

Library for Hardware Shaders. More...

#include <vtkShaderCodeLibrary.h>

Inheritance diagram for vtkShaderCodeLibrary:
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Collaboration diagram for vtkShaderCodeLibrary:
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List of all members.

Public Types

typedef vtkObject Superclass
- Public Types inherited from vtkObject

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
virtual void DebugOff ()
unsigned char GetDebug ()
void SetDebug (unsigned char debugFlag)
virtual void Modified ()
virtual unsigned long GetMTime ()
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommandGetCommand (unsigned long tag)
void RemoveObserver (vtkCommand *)
void RemoveObservers (unsigned long event, vtkCommand *)
void RemoveObservers (const char *event, vtkCommand *)
int HasObserver (unsigned long event, vtkCommand *)
int HasObserver (const char *event, vtkCommand *)
void RemoveObserver (unsigned long tag)
void RemoveObservers (unsigned long event)
void RemoveObservers (const char *event)
void RemoveAllObservers ()
int HasObserver (unsigned long event)
int HasObserver (const char *event)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
int InvokeEvent (unsigned long event, void *callData)
int InvokeEvent (const char *event, void *callData)
int InvokeEvent (unsigned long event)
int InvokeEvent (const char *event)
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
virtual void Delete ()
virtual void FastDelete ()
void Print (ostream &os)
virtual void Register (vtkObjectBase *o)
virtual void UnRegister (vtkObjectBase *o)
void SetReferenceCount (int)
void PrintRevisions (ostream &os)
virtual void PrintHeader (ostream &os, vtkIndent indent)
virtual void PrintTrailer (ostream &os, vtkIndent indent)
int GetReferenceCount ()

Static Public Member Functions

static vtkShaderCodeLibraryNew ()
static int IsTypeOf (const char *type)
static vtkShaderCodeLibrarySafeDownCast (vtkObject *o)
static char * GetShaderCode (const char *name)
static const char ** GetListOfShaderCodeNames ()
- Static Public Member Functions inherited from vtkObject
static void BreakOnError ()
static void SetGlobalWarningDisplay (int val)
static void GlobalWarningDisplayOn ()
static void GlobalWarningDisplayOff ()
static int GetGlobalWarningDisplay ()
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
virtual void ReportReferences (vtkGarbageCollector *)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)

Friends

class vtkInternalCleanup
static void RegisterShaderCode (const char *name, const char *code)
 vtkShaderCodeLibrary ()
 ~vtkShaderCodeLibrary ()

Additional Inherited Members

- Protected Attributes inherited from vtkObject
unsigned char Debug
vtkTimeStamp MTime
vtkSubjectHelper * SubjectHelper
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
vtkWeakPointerBase ** WeakPointers

Detailed Description

Library for Hardware Shaders.

This class provides the hardware shader code.

Thanks:
Shader support in VTK includes key contributions by Gary Templet at Sandia National Labs.

Definition at line 29 of file vtkShaderCodeLibrary.h.


Member Typedef Documentation

Reimplemented from vtkObject.

Definition at line 33 of file vtkShaderCodeLibrary.h.


Constructor & Destructor Documentation

vtkShaderCodeLibrary::vtkShaderCodeLibrary ( )
protected

Provides for registering shader code. This overrides the compiled in shader codes.

vtkShaderCodeLibrary::~vtkShaderCodeLibrary ( )
protected

Provides for registering shader code. This overrides the compiled in shader codes.


Member Function Documentation

static vtkShaderCodeLibrary* vtkShaderCodeLibrary::New ( )
static

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkShaderCodeLibrary::GetClassName ( )
virtual

Reimplemented from vtkObject.

static int vtkShaderCodeLibrary::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

virtual int vtkShaderCodeLibrary::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkShaderCodeLibrary* vtkShaderCodeLibrary::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkObject.

void vtkShaderCodeLibrary::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

static char* vtkShaderCodeLibrary::GetShaderCode ( const char *  name)
static

Obtain the code for the shader with given name. Note that Cg shader names are prefixed with CG and GLSL shader names are prefixed with GLSL. This method allocates memory. It's the responsibility of the caller to free this memory.

static const char** vtkShaderCodeLibrary::GetListOfShaderCodeNames ( )
static

Returns an array of pointers to char strings that are the names of the shader codes provided by the library. The end of the array is marked by a null pointer.

static void vtkShaderCodeLibrary::RegisterShaderCode ( const char *  name,
const char *  code 
)
static

Provides for registering shader code. This overrides the compiled in shader codes.


Friends And Related Function Documentation

friend class vtkInternalCleanup
friend

Definition at line 70 of file vtkShaderCodeLibrary.h.


The documentation for this class was generated from the following file: