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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkGLSLShaderProgram Class Reference

GLSL Shader Program. More...

#include <vtkGLSLShaderProgram.h>

Inheritance diagram for vtkGLSLShaderProgram:
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Collaboration diagram for vtkGLSLShaderProgram:
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List of all members.

Public Types

typedef vtkShaderProgram Superclass
- Public Types inherited from vtkShaderProgram
- Public Types inherited from vtkObject

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (vtkActor *actor, vtkRenderer *renderer)
virtual void PostRender (vtkActor *, vtkRenderer *)
virtual void ReleaseGraphicsResources (vtkWindow *)
unsigned int GetProgram ()
- Public Member Functions inherited from vtkShaderProgram
virtual vtkXMLMaterialGetMaterial ()
virtual void SetMaterial (vtkXMLMaterial *)
int AddShader (vtkShader *shader)
void RemoveShader (int index)
void RemoveShader (vtkShader *shader)
vtkCollectionIteratorNewShaderIterator ()
int GetNumberOfShaders ()
virtual void ReadMaterial ()
virtual void AddShaderVariable (const char *name, int numVars, int *x)
virtual void AddShaderVariable (const char *name, int numVars, float *x)
virtual void AddShaderVariable (const char *name, int numVars, double *x)
virtual vtkShaderDeviceAdapterGetShaderDeviceAdapter ()
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
virtual void DebugOff ()
unsigned char GetDebug ()
void SetDebug (unsigned char debugFlag)
virtual void Modified ()
virtual unsigned long GetMTime ()
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommandGetCommand (unsigned long tag)
void RemoveObserver (vtkCommand *)
void RemoveObservers (unsigned long event, vtkCommand *)
void RemoveObservers (const char *event, vtkCommand *)
int HasObserver (unsigned long event, vtkCommand *)
int HasObserver (const char *event, vtkCommand *)
void RemoveObserver (unsigned long tag)
void RemoveObservers (unsigned long event)
void RemoveObservers (const char *event)
void RemoveAllObservers ()
int HasObserver (unsigned long event)
int HasObserver (const char *event)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
int InvokeEvent (unsigned long event, void *callData)
int InvokeEvent (const char *event, void *callData)
int InvokeEvent (unsigned long event)
int InvokeEvent (const char *event)
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
virtual void Delete ()
virtual void FastDelete ()
void Print (ostream &os)
virtual void Register (vtkObjectBase *o)
virtual void UnRegister (vtkObjectBase *o)
void SetReferenceCount (int)
void PrintRevisions (ostream &os)
virtual void PrintHeader (ostream &os, vtkIndent indent)
virtual void PrintTrailer (ostream &os, vtkIndent indent)
int GetReferenceCount ()

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkGLSLShaderProgramSafeDownCast (vtkObject *o)
static vtkGLSLShaderProgramNew ()
- Static Public Member Functions inherited from vtkShaderProgram
static vtkShaderProgramCreateShaderProgram (int type)
- Static Public Member Functions inherited from vtkObject
static void BreakOnError ()
static void SetGlobalWarningDisplay (int val)
static void GlobalWarningDisplayOn ()
static void GlobalWarningDisplayOff ()
static int GetGlobalWarningDisplay ()

Protected Member Functions

 vtkGLSLShaderProgram ()
virtual ~vtkGLSLShaderProgram ()
virtual vtkShaderNewShader ()
virtual void LoadExtensions (vtkRenderWindow *)
int IsProgram ()
int IsLinked ()
int IsAttached (vtkGLSLShader *shader)
virtual void Link ()
virtual void SetInfo (const char *)
virtual char * GetInfo ()
void GetProgramInfo ()
void GetInfoLog ()
- Protected Member Functions inherited from vtkShaderProgram
 vtkShaderProgram ()
 ~vtkShaderProgram ()
virtual void SetGLExtensionsLoaded (int)
virtual int GetGLExtensionsLoaded ()
void SetShaderDeviceAdapter (vtkShaderDeviceAdapter *)
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
virtual void ReportReferences (vtkGarbageCollector *)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)

Protected Attributes

unsigned int Program
char * Info
- Protected Attributes inherited from vtkShaderProgram
vtkXMLMaterialMaterial
vtkCollectionShaderCollection
vtkCollectionIteratorShaderCollectionIterator
int GLExtensionsLoaded
- Protected Attributes inherited from vtkObject
unsigned char Debug
vtkTimeStamp MTime
vtkSubjectHelper * SubjectHelper
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
vtkWeakPointerBase ** WeakPointers

Detailed Description

GLSL Shader Program.

vtkGLSLShaderProgram is a concerete implementation of vtkShaderProgram. It's main function is to 'Link' a vertex and a fragment shader together and install them into the rendering pipeline by calling OpenGL2.0.

Initialization of shader parameters is delegated to instances of vtkShader (vtkGLSLShader in this case).

Thanks:
Shader support in VTK includes key contributions by Gary Templet at Sandia National Labs.

Definition at line 47 of file vtkGLSLShaderProgram.h.


Member Typedef Documentation

Reimplemented from vtkShaderProgram.

Definition at line 50 of file vtkGLSLShaderProgram.h.


Constructor & Destructor Documentation

vtkGLSLShaderProgram::vtkGLSLShaderProgram ( )
protected
virtual vtkGLSLShaderProgram::~vtkGLSLShaderProgram ( )
protectedvirtual

Member Function Documentation

virtual const char* vtkGLSLShaderProgram::GetClassName ( )
virtual

Reimplemented from vtkShaderProgram.

static int vtkGLSLShaderProgram::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkShaderProgram.

virtual int vtkGLSLShaderProgram::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkShaderProgram.

static vtkGLSLShaderProgram* vtkGLSLShaderProgram::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkShaderProgram.

static vtkGLSLShaderProgram* vtkGLSLShaderProgram::New ( )
static

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

void vtkGLSLShaderProgram::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkShaderProgram.

virtual void vtkGLSLShaderProgram::Render ( vtkActor actor,
vtkRenderer renderer 
)
virtual

Implements vtkShaderProgram.

virtual void vtkGLSLShaderProgram::PostRender ( vtkActor ,
vtkRenderer  
)
virtual

Called to unload the shaders after the actor has been rendered.

Reimplemented from vtkShaderProgram.

virtual void vtkGLSLShaderProgram::ReleaseGraphicsResources ( vtkWindow )
virtual

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkShaderProgram.

unsigned int vtkGLSLShaderProgram::GetProgram ( )
inline

Return the OpenGL program id.

Definition at line 71 of file vtkGLSLShaderProgram.h.

virtual vtkShader* vtkGLSLShaderProgram::NewShader ( )
protectedvirtual

Creates and returns a new vtkGLSLShader.

Implements vtkShaderProgram.

virtual void vtkGLSLShaderProgram::LoadExtensions ( vtkRenderWindow )
protectedvirtual

Reimplemented from vtkShaderProgram.

int vtkGLSLShaderProgram::IsProgram ( )
protected
int vtkGLSLShaderProgram::IsLinked ( )
protected
int vtkGLSLShaderProgram::IsAttached ( vtkGLSLShader shader)
protected
virtual void vtkGLSLShaderProgram::Link ( )
protectedvirtual
virtual void vtkGLSLShaderProgram::SetInfo ( const char *  )
protectedvirtual
virtual char* vtkGLSLShaderProgram::GetInfo ( )
protectedvirtual
void vtkGLSLShaderProgram::GetProgramInfo ( )
protected
void vtkGLSLShaderProgram::GetInfoLog ( )
protected

Member Data Documentation

unsigned int vtkGLSLShaderProgram::Program
protected

Definition at line 84 of file vtkGLSLShaderProgram.h.

char* vtkGLSLShaderProgram::Info
protected

Definition at line 91 of file vtkGLSLShaderProgram.h.


The documentation for this class was generated from the following file: