VTK
Public Member Functions | Public Attributes | Protected Member Functions
vtkOpenGLShaderState Class Reference

#include <vtkOpenGLState.h>

List of all members.

Public Member Functions

void PrintSelf (ostream &os, vtkIndent indent)

Public Attributes

GLuint Id
GLenum Type
GLboolean DeleteStatus
GLboolean CompileStatus
vtkgl::GLchar * InfoLog
GLint InfoLogLength
vtkgl::GLchar * Source
GLint SourceLength

Protected Member Functions

const char * ShaderTypeToString ()

Detailed Description

Definition at line 318 of file vtkOpenGLState.h.


Member Function Documentation

void vtkOpenGLShaderState::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
const char* vtkOpenGLShaderState::ShaderTypeToString ( )
protected

Member Data Documentation

GLuint vtkOpenGLShaderState::Id

Definition at line 323 of file vtkOpenGLState.h.

GLenum vtkOpenGLShaderState::Type

Definition at line 324 of file vtkOpenGLState.h.

GLboolean vtkOpenGLShaderState::DeleteStatus

Definition at line 325 of file vtkOpenGLState.h.

GLboolean vtkOpenGLShaderState::CompileStatus

Definition at line 326 of file vtkOpenGLState.h.

vtkgl::GLchar* vtkOpenGLShaderState::InfoLog

Definition at line 327 of file vtkOpenGLState.h.

GLint vtkOpenGLShaderState::InfoLogLength

Definition at line 328 of file vtkOpenGLState.h.

vtkgl::GLchar* vtkOpenGLShaderState::Source

Definition at line 329 of file vtkOpenGLState.h.

GLint vtkOpenGLShaderState::SourceLength

Definition at line 330 of file vtkOpenGLState.h.


The documentation for this class was generated from the following file: