VTK
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generate a subdivision surface using the Loop Scheme More...
#include <vtkLoopSubdivisionFilter.h>
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetNumberOfSubdivisions (int) |
virtual int | GetNumberOfSubdivisions () |
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vtkDataObject * | GetInput () |
vtkDataObject * | GetInput (int port) |
vtkPolyData * | GetPolyDataInput (int port) |
vtkPolyData * | GetOutput () |
vtkPolyData * | GetOutput (int) |
virtual void | SetOutput (vtkDataObject *d) |
virtual int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
void | SetInput (vtkDataObject *) |
void | SetInput (int, vtkDataObject *) |
void | AddInput (vtkDataObject *) |
void | AddInput (int, vtkDataObject *) |
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int | HasExecutive () |
vtkExecutive * | GetExecutive () |
virtual void | SetExecutive (vtkExecutive *executive) |
virtual int | ModifyRequest (vtkInformation *request, int when) |
vtkInformation * | GetInputPortInformation (int port) |
vtkInformation * | GetOutputPortInformation (int port) |
int | GetNumberOfInputPorts () |
int | GetNumberOfOutputPorts () |
void | UpdateProgress (double amount) |
vtkInformation * | GetInputArrayInformation (int idx) |
void | RemoveAllInputs () |
vtkDataObject * | GetOutputDataObject (int port) |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
int | GetNumberOfInputConnections (int port) |
int | GetTotalNumberOfInputConnections () |
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
virtual void | Update () |
virtual void | UpdateInformation () |
virtual void | UpdateWholeExtent () |
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
virtual double | ComputePriority () |
int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime) |
virtual vtkInformation * | GetInformation () |
virtual void | SetInformation (vtkInformation *) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
virtual void | SetAbortExecute (int) |
virtual int | GetAbortExecute () |
virtual void | AbortExecuteOn () |
virtual void | AbortExecuteOff () |
virtual void | SetProgress (double) |
virtual double | GetProgress () |
void | SetProgressText (const char *ptext) |
virtual char * | GetProgressText () |
virtual unsigned long | GetErrorCode () |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
vtkDataObject * | GetInputDataObject (int port, int connection) |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
vtkAlgorithmOutput * | GetOutputPort (int index) |
vtkAlgorithmOutput * | GetOutputPort () |
virtual void | SetReleaseDataFlag (int) |
virtual int | GetReleaseDataFlag () |
void | ReleaseDataFlagOn () |
void | ReleaseDataFlagOff () |
int | UpdateExtentIsEmpty (vtkDataObject *output) |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
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virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Additional Inherited Members | |
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int | NumberOfSubdivisions |
generate a subdivision surface using the Loop Scheme
vtkLoopSubdivisionFilter is an approximating subdivision scheme that creates four new triangles for each triangle in the mesh. The user can specify the NumberOfSubdivisions. Loop's subdivision scheme is described in: Loop, C., "Smooth Subdivision surfaces based on triangles,", Masters Thesis, University of Utah, August 1987. For a nice summary of the technique see, Hoppe, H., et. al, "Piecewise Smooth Surface Reconstruction,:, Proceedings of Siggraph 94 (Orlando, Florida, July 24-29, 1994). In COmputer Graphics Proceedings, Annual COnference Series, 1994, ACM SIGGRAPH, pp. 295-302.
The filter only operates on triangles. Users should use the vtkTriangleFilter to triangulate meshes that contain polygons or triangle strips.
The filter approximates point data using the same scheme. New triangles create at a subdivision step will have the cell data of their parent cell.
Definition at line 58 of file vtkLoopSubdivisionFilter.h.
Construct object with NumberOfSubdivisions set to 1.
Reimplemented from vtkApproximatingSubdivisionFilter.
Definition at line 64 of file vtkLoopSubdivisionFilter.h.
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inlineprotected |
Definition at line 68 of file vtkLoopSubdivisionFilter.h.
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inlineprotected |
Definition at line 69 of file vtkLoopSubdivisionFilter.h.
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Construct object with NumberOfSubdivisions set to 1.
Reimplemented from vtkPolyDataAlgorithm.
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Construct object with NumberOfSubdivisions set to 1.
Reimplemented from vtkApproximatingSubdivisionFilter.
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Construct object with NumberOfSubdivisions set to 1.
Reimplemented from vtkApproximatingSubdivisionFilter.
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virtual |
Construct object with NumberOfSubdivisions set to 1.
Reimplemented from vtkApproximatingSubdivisionFilter.
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static |
Construct object with NumberOfSubdivisions set to 1.
Reimplemented from vtkApproximatingSubdivisionFilter.
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protectedvirtual |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkApproximatingSubdivisionFilter.
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protectedvirtual |
Implements vtkApproximatingSubdivisionFilter.
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protected |
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protected |
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protectedvirtual |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.