VTK
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draw an image (data & properties) in a rendered 3D scene More...
#include <vtkImageActor.h>
Public Types | |
typedef vtkProp3D | Superclass |
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Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetInput (vtkImageData *) |
virtual vtkImageData * | GetInput () |
virtual int | GetInterpolate () |
virtual void | SetInterpolate (int) |
virtual void | InterpolateOn () |
virtual void | InterpolateOff () |
virtual void | SetOpacity (double) |
virtual double | GetOpacity () |
void | SetDisplayExtent (int extent[6]) |
void | SetDisplayExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ) |
void | GetDisplayExtent (int extent[6]) |
int * | GetDisplayExtent () |
double * | GetBounds () |
void | GetBounds (double bounds[6]) |
double * | GetDisplayBounds () |
void | GetDisplayBounds (double bounds[6]) |
int | GetSliceNumber () |
int | GetSliceNumberMax () |
int | GetSliceNumberMin () |
virtual int | RenderTranslucentPolygonalGeometry (vtkViewport *viewport) |
int | RenderOpaqueGeometry (vtkViewport *viewport) |
virtual void | Render (vtkRenderer *) |
virtual int | HasTranslucentPolygonalGeometry () |
void | SetZSlice (int z) |
int | GetZSlice () |
int | GetWholeZMin () |
int | GetWholeZMax () |
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void | ShallowCopy (vtkProp *prop) |
void | SetScale (double s) |
double * | GetCenter () |
double * | GetXRange () |
double * | GetYRange () |
double * | GetZRange () |
double | GetLength () |
void | RotateX (double) |
void | RotateY (double) |
void | RotateZ (double) |
void | RotateWXYZ (double, double, double, double) |
void | SetOrientation (double, double, double) |
void | SetOrientation (double a[3]) |
double * | GetOrientationWXYZ () |
void | AddOrientation (double, double, double) |
void | AddOrientation (double a[3]) |
void | PokeMatrix (vtkMatrix4x4 *matrix) |
void | InitPathTraversal () |
unsigned long int | GetMTime () |
unsigned long int | GetUserTransformMatrixMTime () |
virtual void | ComputeMatrix () |
virtual void | SetPosition (double _arg1, double _arg2, double _arg3) |
virtual void | SetPosition (double _arg[3]) |
virtual double * | GetPosition () |
virtual void | GetPosition (double data[3]) |
void | AddPosition (double deltaPosition[3]) |
void | AddPosition (double deltaX, double deltaY, double deltaZ) |
virtual void | SetOrigin (double _arg1, double _arg2, double _arg3) |
virtual void | SetOrigin (double _arg[3]) |
virtual double * | GetOrigin () |
virtual void | GetOrigin (double data[3]) |
virtual void | SetScale (double _arg1, double _arg2, double _arg3) |
virtual void | SetScale (double _arg[3]) |
virtual double * | GetScale () |
virtual void | GetScale (double data[3]) |
void | SetUserTransform (vtkLinearTransform *transform) |
virtual vtkLinearTransform * | GetUserTransform () |
void | SetUserMatrix (vtkMatrix4x4 *matrix) |
vtkMatrix4x4 * | GetUserMatrix () |
virtual void | GetMatrix (vtkMatrix4x4 *m) |
virtual void | GetMatrix (double m[16]) |
double * | GetOrientation () |
void | GetOrientation (double o[3]) |
vtkMatrix4x4 * | GetMatrix () |
virtual int | GetIsIdentity () |
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virtual void | Pick () |
virtual unsigned long | GetRedrawMTime () |
virtual bool | HasKeys (vtkInformation *requiredKeys) |
virtual void | ReleaseGraphicsResources (vtkWindow *) |
virtual void | BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) |
virtual void | GetActors (vtkPropCollection *) |
virtual void | GetActors2D (vtkPropCollection *) |
virtual void | GetVolumes (vtkPropCollection *) |
virtual void | SetVisibility (int) |
virtual int | GetVisibility () |
virtual void | VisibilityOn () |
virtual void | VisibilityOff () |
virtual void | SetPickable (int) |
virtual int | GetPickable () |
virtual void | PickableOn () |
virtual void | PickableOff () |
virtual void | SetDragable (int) |
virtual int | GetDragable () |
virtual void | DragableOn () |
virtual void | DragableOff () |
virtual void | SetUseBounds (bool) |
virtual bool | GetUseBounds () |
virtual void | UseBoundsOn () |
virtual void | UseBoundsOff () |
virtual vtkAssemblyPath * | GetNextPath () |
virtual int | GetNumberOfPaths () |
virtual void | PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix)) |
virtual vtkInformation * | GetPropertyKeys () |
virtual void | SetPropertyKeys (vtkInformation *keys) |
virtual int | RenderVolumetricGeometry (vtkViewport *) |
virtual int | RenderOverlay (vtkViewport *) |
virtual bool | RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
virtual bool | RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
virtual bool | RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys) |
virtual double | GetEstimatedRenderTime (vtkViewport *) |
virtual double | GetEstimatedRenderTime () |
virtual void | SetEstimatedRenderTime (double t) |
virtual void | RestoreEstimatedRenderTime () |
virtual void | AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp)) |
virtual void | SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v)) |
virtual double | GetAllocatedRenderTime () |
void | SetRenderTimeMultiplier (double t) |
virtual double | GetRenderTimeMultiplier () |
virtual bool | GetSupportsSelection () |
virtual int | GetNumberOfConsumers () |
void | AddConsumer (vtkObject *c) |
void | RemoveConsumer (vtkObject *c) |
vtkObject * | GetConsumer (int i) |
int | IsConsumer (vtkObject *c) |
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virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkImageActor * | SafeDownCast (vtkObject *o) |
static vtkImageActor * | New () |
Protected Member Functions | |
vtkImageActor () | |
~vtkImageActor () | |
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vtkProp3D () | |
~vtkProp3D () | |
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vtkProp () | |
~vtkProp () | |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &os) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
draw an image (data & properties) in a rendered 3D scene
vtkImageActor is used to render an image in a 3D scene. The image is placed at the origin of the image, and its size is controlled by the image dimensions and image spacing. The orientation of the image is orthogonal to one of the x-y-z axes depending on which plane the image is defined in. vtkImageActor duplicates the functionality of combinations of other VTK classes in a convenient, single class.
Definition at line 49 of file vtkImageActor.h.
typedef vtkProp3D vtkImageActor::Superclass |
Reimplemented from vtkProp3D.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
Definition at line 52 of file vtkImageActor.h.
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Reimplemented from vtkProp3D.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkProp3D.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkProp3D.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Reimplemented from vtkProp3D.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkProp3D.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Instantiate the image actor.
Reimplemented from vtkObject.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Set/Get the image data input for the image actor.
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Set/Get the image data input for the image actor.
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Turn on/off linear interpolation of the image when rendering.
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Turn on/off linear interpolation of the image when rendering.
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Turn on/off linear interpolation of the image when rendering.
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Turn on/off linear interpolation of the image when rendering.
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Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
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Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
void vtkImageActor::SetDisplayExtent | ( | int | extent[6] | ) |
The image extent is generally set explicitly, but if not set it will be determined from the input image data.
void vtkImageActor::SetDisplayExtent | ( | int | minX, |
int | maxX, | ||
int | minY, | ||
int | maxY, | ||
int | minZ, | ||
int | maxZ | ||
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The image extent is generally set explicitly, but if not set it will be determined from the input image data.
void vtkImageActor::GetDisplayExtent | ( | int | extent[6] | ) |
The image extent is generally set explicitly, but if not set it will be determined from the input image data.
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The image extent is generally set explicitly, but if not set it will be determined from the input image data.
Definition at line 85 of file vtkImageActor.h.
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Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax).
Implements vtkProp3D.
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Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax).
Reimplemented from vtkProp3D.
Definition at line 94 of file vtkImageActor.h.
double* vtkImageActor::GetDisplayBounds | ( | ) |
Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds.
void vtkImageActor::GetDisplayBounds | ( | double | bounds[6] | ) |
Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds.
int vtkImageActor::GetSliceNumber | ( | ) |
Return the slice number (& min/max slice number) computed from the display extent.
int vtkImageActor::GetSliceNumberMax | ( | ) |
Return the slice number (& min/max slice number) computed from the display extent.
int vtkImageActor::GetSliceNumberMin | ( | ) |
Return the slice number (& min/max slice number) computed from the display extent.
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.
Reimplemented from vtkProp.
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.
Reimplemented from vtkProp.
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
Definition at line 120 of file vtkImageActor.h.
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Does this prop have some translucent polygonal geometry?
Reimplemented from vtkProp.
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Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)
Definition at line 137 of file vtkImageActor.h.
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Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)
Definition at line 141 of file vtkImageActor.h.
int vtkImageActor::GetWholeZMin | ( | ) |
Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)
int vtkImageActor::GetWholeZMax | ( | ) |
Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)
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Definition at line 150 of file vtkImageActor.h.
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Definition at line 151 of file vtkImageActor.h.
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Definition at line 152 of file vtkImageActor.h.
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Definition at line 153 of file vtkImageActor.h.
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Definition at line 154 of file vtkImageActor.h.
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Definition at line 155 of file vtkImageActor.h.