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vtkTexturedButtonRepresentation2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTexturedButtonRepresentation2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
46 #ifndef __vtkTexturedButtonRepresentation2D_h
47 #define __vtkTexturedButtonRepresentation2D_h
48 
50 
51 class vtkProperty2D;
52 class vtkImageData;
53 class vtkTextureArray; //PIMPLd
54 class vtkProperty2D;
55 class vtkAlgorithmOutput;
57 class vtkCoordinate;
58 
59 
61 {
62 public:
65 
67 
69  void PrintSelf(ostream& os, vtkIndent indent);
71 
73 
75  virtual void SetProperty(vtkProperty2D *p);
76  vtkGetObjectMacro(Property,vtkProperty2D);
78 
80 
81  virtual void SetHoveringProperty(vtkProperty2D *p);
82  vtkGetObjectMacro(HoveringProperty,vtkProperty2D);
84 
86 
87  virtual void SetSelectingProperty(vtkProperty2D *p);
88  vtkGetObjectMacro(SelectingProperty,vtkProperty2D);
90 
92 
94  void SetButtonTexture(int i, vtkImageData *image);
95  vtkImageData *GetButtonTexture(int i);
97 
100  vtkBalloonRepresentation *GetBalloon() {return this->Balloon;}
101 
103 
105  virtual int ComputeInteractionState(int X, int Y, int modify=0);
106  virtual void BuildRepresentation();
107  virtual void Highlight(int state);
109 
116  virtual void PlaceWidget(double bounds[6]);
117 
127  virtual void PlaceWidget(double anchor[3], int size[2]);
128 
130 
131  virtual void ShallowCopy(vtkProp *prop);
132  virtual double *GetBounds();
133  virtual void GetActors(vtkPropCollection *pc);
134  virtual void ReleaseGraphicsResources(vtkWindow*);
135  virtual int RenderOverlay(vtkViewport*);
136  virtual int HasTranslucentPolygonalGeometry();
138 
139 protected:
142 
143  // Representing the button
145 
146  // Properties of the button
150  void CreateDefaultProperties();
151 
152  // Keep track of the images (textures) associated with the N
153  // states of the button.
154  vtkTextureArray *TextureArray;
155 
156  // Tracking world position
158 
159 private:
161  void operator=(const vtkTexturedButtonRepresentation2D&); //Not implemented
162 };
163 
164 #endif