VTK
vtkShader Member List

This is the complete list of members for vtkShader, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddShaderVariable(const char *name, int num_of_elements, const int *values)vtkShader
AddShaderVariable(const char *name, int num_of_elements, const float *values)vtkShader
AddShaderVariable(const char *name, int num_of_elements, const double *values)vtkShader
Bind()vtkShaderinlinevirtual
BreakOnError()vtkObjectstatic
CollectRevisions(ostream &os)vtkObjectBaseprotectedvirtual
ColumnMajor enum valuevtkShaderprotected
Compile()=0vtkShaderpure virtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
GetClassName()vtkShadervirtual
vtkObjectBase::GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetMTime()vtkObjectvirtual
GetReferenceCount()vtkObjectBaseinline
GetScope()vtkShader
GetShaderVariable(const char *name, int *values)vtkShader
GetShaderVariable(const char *name, float *values)vtkShader
GetShaderVariable(const char *name, double *values)vtkShader
GetShaderVariableSize(const char *name)vtkShader
GetShaderVariableType(const char *name)vtkShader
GetXMLShader()vtkShadervirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasShaderVariable(const char *name)vtkShader
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InternalsvtkShaderprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkShadervirtual
IsTypeOf(const char *type)vtkShaderstatic
MatrixOrders enum namevtkShaderprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkObjectstatic
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PassShaderVariables(vtkActor *actor, vtkRenderer *ren)vtkShadervirtual
PassShaderVariablesTimevtkShaderprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &os)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent)vtkShadervirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *)vtkShaderinlinevirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
RowMajor enum valuevtkShaderprotected
SafeDownCast(vtkObject *o)vtkShaderstatic
SetApplicationParameter(vtkXMLDataElement *)vtkShaderprotected
SetCameraParameter(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotected
SetDebug(unsigned char debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetLightParameter(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotected
SetMatrixParameter(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotected
SetMatrixParameter(const char *name, int numValues, int order, const float *value)=0vtkShaderprotectedpure virtual
SetMatrixParameter(const char *name, int numValues, int order, const double *value)=0vtkShaderprotectedpure virtual
SetMatrixParameter(const char *name, const char *state_matix_type, const char *transform_type)=0vtkShaderprotectedpure virtual
SetPropertyParameter(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotected
SetReferenceCount(int)vtkObjectBase
SetSamplerParameter(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotected
SetSamplerParameter(const char *name, vtkTexture *texture, int textureIndex)=0vtkShaderprotectedpure virtual
SetShaderParameters(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotectedvirtual
SetUniformParameter(vtkActor *, vtkRenderer *, vtkXMLDataElement *)vtkShaderprotected
SetUniformParameter(const char *name, int numValues, const int *value)=0vtkShaderprotectedpure virtual
SetUniformParameter(const char *name, int numValues, const float *value)=0vtkShaderprotectedpure virtual
SetUniformParameter(const char *name, int numValues, const double *value)=0vtkShaderprotectedpure virtual
SetXMLShader(vtkXMLShader *)vtkShader
SubjectHelpervtkObjectprotected
Superclass typedefvtkShader
Unbind()vtkShaderinlinevirtual
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkShader()vtkShaderprotected
WeakPointersvtkObjectBaseprotected
XMLShadervtkShaderprotected
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkShader()vtkShaderprotected