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vtkMatrixToLinearTransform.h
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkMatrixToLinearTransform.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef __vtkMatrixToLinearTransform_h
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#define __vtkMatrixToLinearTransform_h
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#include "
vtkLinearTransform.h
"
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class
vtkMatrix4x4
;
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class
VTK_COMMON_EXPORT
vtkMatrixToLinearTransform
:
public
vtkLinearTransform
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{
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public
:
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static
vtkMatrixToLinearTransform
*
New
();
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vtkTypeMacro(
vtkMatrixToLinearTransform
,
vtkLinearTransform
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent);
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virtual
void
SetInput(
vtkMatrix4x4
*);
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vtkGetObjectMacro(Input,
vtkMatrix4x4
);
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void
Inverse
();
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unsigned
long
GetMTime
();
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vtkAbstractTransform
*
MakeTransform
();
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VTK_LEGACY(
void
SetMatrix(
vtkMatrix4x4
*matrix));
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protected
:
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vtkMatrixToLinearTransform
();
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~
vtkMatrixToLinearTransform
();
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void
InternalUpdate
();
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void
InternalDeepCopy
(
vtkAbstractTransform
*transform);
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int
InverseFlag
;
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vtkMatrix4x4
*
Input
;
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private
:
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vtkMatrixToLinearTransform
(
const
vtkMatrixToLinearTransform
&);
// Not implemented.
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void
operator=(
const
vtkMatrixToLinearTransform
&);
// Not implemented.
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};
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#endif
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