VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions
vtkDefaultPass Class Reference

Implement the basic render passes. More...

#include <vtkDefaultPass.h>

Inheritance diagram for vtkDefaultPass:
[legend]
Collaboration diagram for vtkDefaultPass:
[legend]

List of all members.

Public Types

typedef vtkRenderPass Superclass
- Public Types inherited from vtkRenderPass
- Public Types inherited from vtkObject

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (const vtkRenderState *s)
- Public Member Functions inherited from vtkRenderPass
virtual void ReleaseGraphicsResources (vtkWindow *w)
virtual int GetNumberOfRenderedProps ()
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
virtual void DebugOff ()
unsigned char GetDebug ()
void SetDebug (unsigned char debugFlag)
virtual void Modified ()
virtual unsigned long GetMTime ()
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommandGetCommand (unsigned long tag)
void RemoveObserver (vtkCommand *)
void RemoveObservers (unsigned long event, vtkCommand *)
void RemoveObservers (const char *event, vtkCommand *)
int HasObserver (unsigned long event, vtkCommand *)
int HasObserver (const char *event, vtkCommand *)
void RemoveObserver (unsigned long tag)
void RemoveObservers (unsigned long event)
void RemoveObservers (const char *event)
void RemoveAllObservers ()
int HasObserver (unsigned long event)
int HasObserver (const char *event)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
int InvokeEvent (unsigned long event, void *callData)
int InvokeEvent (const char *event, void *callData)
int InvokeEvent (unsigned long event)
int InvokeEvent (const char *event)
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
virtual void Delete ()
virtual void FastDelete ()
void Print (ostream &os)
virtual void Register (vtkObjectBase *o)
virtual void UnRegister (vtkObjectBase *o)
void SetReferenceCount (int)
void PrintRevisions (ostream &os)
virtual void PrintHeader (ostream &os, vtkIndent indent)
virtual void PrintTrailer (ostream &os, vtkIndent indent)
int GetReferenceCount ()

Static Public Member Functions

static vtkDefaultPassNew ()
static int IsTypeOf (const char *type)
static vtkDefaultPassSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkDefaultPass ()
virtual ~vtkDefaultPass ()
virtual void RenderOpaqueGeometry (const vtkRenderState *s)
virtual void RenderFilteredOpaqueGeometry (const vtkRenderState *s)
virtual void RenderTranslucentPolygonalGeometry (const vtkRenderState *s)
virtual void RenderVolumetricGeometry (const vtkRenderState *s)
virtual void RenderFilteredVolumetricGeometry (const vtkRenderState *s)
virtual void RenderOverlay (const vtkRenderState *s)
virtual void RenderFilteredOverlay (const vtkRenderState *s)
virtual void RenderFilteredTranslucentPolygonalGeometry (const vtkRenderState *s)
- Protected Member Functions inherited from vtkRenderPass
 vtkRenderPass ()
virtual ~vtkRenderPass ()
void UpdateCamera (vtkRenderer *renderer)
void ClearLights (vtkRenderer *renderer)
void UpdateLightGeometry (vtkRenderer *renderer)
void UpdateLights (vtkRenderer *renderer)
void UpdateGeometry (vtkRenderer *renderer)
void SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value)
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
virtual void ReportReferences (vtkGarbageCollector *)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)

Additional Inherited Members

- Protected Attributes inherited from vtkRenderPass
int NumberOfRenderedProps
- Protected Attributes inherited from vtkObject
unsigned char Debug
vtkTimeStamp MTime
vtkSubjectHelper * SubjectHelper
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
vtkWeakPointerBase ** WeakPointers

Detailed Description

Implement the basic render passes.

vtkDefaultPass implements the basic standard render passes of VTK. Subclasses can easily be implemented by reusing some parts of the basic implementation.

It implements classic Render operations as well as versions with property key checking.

This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color.

See also:
vtkRenderPass

Definition at line 41 of file vtkDefaultPass.h.


Member Typedef Documentation

Reimplemented from vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

Definition at line 45 of file vtkDefaultPass.h.


Constructor & Destructor Documentation

vtkDefaultPass::vtkDefaultPass ( )
protected

Default constructor.

virtual vtkDefaultPass::~vtkDefaultPass ( )
protectedvirtual

Destructor.


Member Function Documentation

static vtkDefaultPass* vtkDefaultPass::New ( )
static

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

virtual const char* vtkDefaultPass::GetClassName ( )
virtual

Reimplemented from vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

static int vtkDefaultPass::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

virtual int vtkDefaultPass::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

static vtkDefaultPass* vtkDefaultPass::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

void vtkDefaultPass::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

virtual void vtkDefaultPass::Render ( const vtkRenderState s)
virtual

Perform rendering according to a render state s. Call RenderOpaqueGeometry(), RenderTranslucentPolygonalGeometry(), RenderVolumetricGeometry(), RenderOverlay()

Precondition:
s_exists: s!=0

Implements vtkRenderPass.

Reimplemented in vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, and vtkVolumetricPass.

virtual void vtkDefaultPass::RenderOpaqueGeometry ( const vtkRenderState s)
protectedvirtual

Opaque pass without key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderFilteredOpaqueGeometry ( const vtkRenderState s)
protectedvirtual

Opaque pass with key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderTranslucentPolygonalGeometry ( const vtkRenderState s)
protectedvirtual

Translucent pass without key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderFilteredTranslucentPolygonalGeometry ( const vtkRenderState s)
protectedvirtual

Translucent pass with key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderVolumetricGeometry ( const vtkRenderState s)
protectedvirtual

Volume pass without key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderFilteredVolumetricGeometry ( const vtkRenderState s)
protectedvirtual

Translucent pass with key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderOverlay ( const vtkRenderState s)
protectedvirtual

Overlay pass without key checking.

Precondition:
s_exists: s!=0
virtual void vtkDefaultPass::RenderFilteredOverlay ( const vtkRenderState s)
protectedvirtual

Overlay pass with key checking.

Precondition:
s_exists: s!=0

The documentation for this class was generated from the following file: