Regina Calculation Engine
|
Deals with components of the boundary of a 4-manifold triangulation. More...
#include <vector>
#include "regina-core.h"
#include "output.h"
#include "generic/alias/face.h"
#include "utilities/nmarkedvector.h"
#include <boost/noncopyable.hpp>
#include "dim4/dim4vertex.h"
Classes | |
class | regina::Component< dim > |
A connected component of a dim-manifold triangulation. More... | |
class | regina::Triangulation< dim > |
A dim-dimensional triangulation, built by gluing together dim-dimensional simplices along their (dim-1)-dimensional facets. More... | |
class | regina::Face< dim, subdim > |
Represents a subdim-face in the skeleton of a dim-dimensional triangulation. More... | |
class | regina::Dim4BoundaryComponent |
Represents a component of the boundary of a 4-manifold triangulation. More... | |
Namespaces | |
regina | |
Contains the entire Regina calculation engine. | |
Typedefs | |
typedef Component< 4 > | regina::Dim4Component |
A convenience typedef for Component<4>. More... | |
typedef Face< 4, 3 > | regina::Dim4Tetrahedron |
A convenience typedef for Face<4, 3>. More... | |
typedef Face< 4, 2 > | regina::Dim4Triangle |
A convenience typedef for Face<4, 2>. More... | |
typedef Face< 4, 1 > | regina::Dim4Edge |
A convenience typedef for Face<4, 1>. More... | |
typedef Face< 4, 0 > | regina::Dim4Vertex |
A convenience typedef for Face<4, 0>. More... | |
Deals with components of the boundary of a 4-manifold triangulation.